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How do I get my trike to whip stall and tumble??
Posted: Mon Dec 18, 2006 5:11 pm
by Biggles
I bet that got your attention
Just installed MS Flight Simulator X and ofcourse started doing things I would never dream of in real life and discovered that the trike in the simulator will not tumble, no matter how aggresive and stupid I try to be...
This leads me to ask how realistic is the handling of the other types in the simulator!!
Posted: Mon Dec 18, 2006 6:09 pm
by Arnulf
Posted: Mon Dec 18, 2006 6:31 pm
by Dre'man
If you disable detect crash damage you can get it to fly upside down for a while. can do wing overs but won't tumble. If damage detection is on you will over stress before it tumbles.
Posted: Mon Dec 18, 2006 10:08 pm
by DieselFan
The sim is not that accurate, the performance @5000+ feet is hardly realistic - for an Air Creation Clipper with a Kiss wing

. Then again where else can you get to fly and have a French Kiss

. It looks almost like my babe

.
(Hijack)
On a serious note the sim is a tad buggy and was rushed.
1. The prop doesn't always stop in all views when engine is off
2. Scenery engine is POORLY written, perf wise!
3. Try hiding the menu with your mouse is Full screen mode...
One tip to ALL the FSX users hold down ALT for a few secs to make menu disappear.
Posted: Tue Dec 19, 2006 7:20 am
by Biggles
There you go Arnuf... Its a Aircreation Klipper and somewhere on the panel is a switch for "detect crash damage"
Will try and turn that off.
I have to agree that there are bugs gallore. The forums seem to think that there will be service pack after service pack for this...
Cannot knife edge the extra iether for some reason.
Used to be addicted to flight sims... now its plain vanilla compared to the real thing.

Posted: Tue Dec 19, 2006 8:00 am
by Dre'man
I am generally dissaapointed and found handling in Fs2004 much better and more realistic.
Used to also be addicted but thankfully found trikes.